This course is designed to provide students with skills and competences related to the use and application of software design patterns in real life design problems. It discusses the history of software design patterns and their categories (creational, structural, and behavioral). For each software design pattern students will know the circumstances in which it is applied and the consequences of its application as well as the structure and the participating classes and/or objects and their responsibilities inside the pattern. The course uses an object-oriented programming language (i.e., Java) for the practical application and implementation of the software design patterns.
تاريخ النشر
01 رَمضان 1444
تاريخ أخر تعديل
01 رَمضان 1444