This course is designed to provide students with skills and competences related to the use and
application of software design patterns in real life design problems. It discusses the history of
software design patterns and their categories (creational, structural, and behavioral). For each
software design pattern students will know the circumstances in which it is applied and the
consequences of its application as well as the structure and the participating classes and/or
objects and their responsibilities inside the pattern. The course uses an object-oriented
programming language (i.e., Java) for the practical application and implementation of the
software design patterns.
تاريخ النشر
24 صفَر 1446
تاريخ أخر تعديل
24 صفَر 1446